WebSacrifice (Devotion) Max Lv : 5 Skill Requirement : Grand Cross 4, Reflect Shield 5 Skill Form : Active Type : Supportive Target: 1 Target Description : Links to a single target to take all of the damage in its place. The level of the target and the caster's level must not differ by more than 10. This skill does not deactivate until a player takes damage when out of … Web13. dec 2024 · Reflect Type Damage is damage reflected back at the attacker. Reflected damage is a special type that is non-physical and non-magical. Notes. Some equips and …
Agi-Crit/Reflect Auto-Cast Crusader Solo Turn-In [iRO Chaos]
WebA shield with a surface constructed of mirror that might reflect harmful magic. Base Level 0 Swordsman Class, Star Gladiator Unslotted iRO Wiki Database Divine Pride Database 1-slotted iRO Wiki Database Divine Pride Database. Ragnarok Wiki. Explore. Web24. feb 2024 · Guard(Alt: Auto Guard) is a 2ndclass supportive skill available as Crusader, Paladinand some Mercenaries. Effect Allows the user to block physical attackswith the … robin seeber holly jolly pin
Shield Reflect - Ragnarök Wiki - Ragnarok Wiki
WebShield Reflect reflects a fraction of the damage received by the caster back at the enemy for the skill's duration. Each successful hit of the reflected damage is considered as an melee attack and will trigger autocasts that are per attack based. Notes Requires the caster to be wielding a shield. WebA well crafted shield which most kinds of attack cannot penetrate. Main. Type: Gear: Subtype: Shield: Weight: 130: Required Level: 1: Upgradable: Yes: Damagable: Yes: Stats. Def: 60: MDef: 0: NPC Prices. ... Currently supported by Blueness and Vienna of iRO Wiki with help from Broken Staff Created by Amesani: Previously Maintained by Mosu ... Web1. nov 2024 · Shield Reflect (Alt: Reflect Shield) is a 2 nd class supportive skill available as Crusader, Paladin and some Mercenaries. Effect Produces an aura of retaliation to reflect … Spells cast from this skill are not canceled when the shield is unequipped. It will last … Damage (ATK) = [{Base_Damage + Shield_Weight + STR} × (BaseLv ÷ 100)]% … robin sebastian actor